Monday 5 October 2015

Walt Disney Animation Studios

Apprenticeships & Internships

I decided to look at the application guidelines at Walt Disney Animation Studios, like how I did with Pixar to see if there are any similarities or differences. The Disney website, I find is actually more helpful with clarifying what they want to see from you.. which makes it easier for me! I can make a checklist out of these! lists are good.


What I need:
Resume & Cover Letter (need to do some research on how to make a good resume and cover letter)
Portfolio/Demo Reel
Breakdownlist

Portfolio tips: (I think below are the profiles* that really apply to me/that interests me.)

Story - Story should include a variety of sequences showcasing visual storytelling and entertainment value as well as observational sketches from life.

Visual Development - Visual Development should include paintings and designs that strongly emphasize storytelling and personality in environments and characters.

*Profiles:

Story Artist - Every great film begins with a great story, and at Walt Disney Animation Studios, we've built our legacy on that foundation. We continue to inspire fresh storytelling with an impressive slate of upcoming films, which includes the upcoming "Big Hero 6". Our writers, story team, and artists are renowned for creating engaging, heartfelt characters that go on amazing journeys through inspiring worlds through the time-honored art of storyboarding.


Visual Development - Visual Development Artists take an evolving story premise or sometimes just a director's verbal pitch and help bring the director's vision into tangible view for the first time. Using a rich imagination, a strong sense of appeal, lighting, color, design, composition, and the versatility to conceptualize visually in a variety of techniques and styles, our artists bring out the cinematic potential of each story. Once the film's story is approved and ready to go into full production, they design every element needed for the story, no matter how large, as in a master set, or how small, as in a shoelace tip. Precise, detailed, set, prop and character design work is needed to be done for final look and modeling. This phase is called Packeting and it requires a high level of tight, refined, finished looking painting to clearly indicate what each model's dimensions, textures and surface is to look like in the finished film. 

Tools: Photoshop, Traditional fundamentals

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